7.5 ECTS
DESCRIPTION
This course presents an introduction to Augmented Reality, with emphasis on designing and developing Augmented Reality applications. The course starts with a comprehensive introduction to the field, covering also its history with early precursors dating back to the 19th century and with more than half a century of serious technology R&D. The course then introduces to the state of the art of hardware and software, with practical try-out possibilities of Smart Glasses, interactive clothing, and other futuristic technology. The course covers all you need to know about Spatial Computing, Human Computer Interaction, Perception, Design Thinking, and Application Development. A rich mix of theory and practice is complemented with methodology and hands-on development and evaluation. Insights into specialist application areas and job perspectives will help sharpen your skill set. As part of the course, students will be tasked with designing, developing, and evaluating their own Augmented Reality application. Practical assignments are made using the Unity game development platform, available for free at https://unity3d.com.
Grades will be based on an interdisciplinary team project, ideally bringing together students of the Computer Sciences with students in Arts and Media.
SCHEDULE
12 weeks of online course Jan 28 to Apr 28, 2019, including one full-time (‘blocked’) week face-to-face from Feb 18-22, 2019.
![]() |
Week 1: online 28.1.2019: Semester starts, no meeting. |
![]() |
Week 2: online 6.2.2019, 2 pm: Introduction to the course (Brookes students: room: B107, externals: link) |
![]() |
Week 3: online 13.2.2019, 2 pm: Unity Basics + Software Installation (Brookes students: room: B107, externals: link) |
![]() |
Week 4 (face-to-face, full week, 9am-5pm) 18.-22.02.2019: Face-to-face (Oxford Brookes University, Wheatley campus): Monday: morning RLT1, afternoon PG202; Tuesday morning:PG203, afternoon: PG101; Wednesday: PG203; Thursday morning PG 203, afternoon PG 101; Friday: PG203 ![]() |
![]() |
Week 5 25.2.-1.3.2019: no meeting (independent work) |
![]() |
Week 6: online 4.-8.3.2019: Proposal due (Brookes students: 2 pm Wednesday 6 March, room: PG201, externals: link: t.b.a.) |
![]() |
Week 7 11.-15.3.2019: no meeting (independent work) |
![]() |
Week 8: online 18.-22.3.2019: Interim Report (Brookes students: 2 pm Wednesday 20 March, room: PG201, externals: link: t.b.a.) |
![]() |
Week 9 25.-29.3.2019: no meeting (independent work) |
![]() |
Week 10 1.-5.4.2019: no meeting (independent work) |
![]() |
Week 11: online 8.-12.4.2019: Demo Shootout (Brookes students: 2 pm Wednesday 10 April, room: PG201, externals: link: t.b.a.) |
![]() |
Easter Break 15.-26.4.2019 |
![]() |
Week 12: online 29.4.-3.5.2019: Closing session & final submission (Brookes students: 2 pm Wednesday 1 May, room: PG201, externals: link: t.b.a.) |
MODALITIES
For Oxford Brookes Students: The whole course is face to face, we meet on the Wheatley campus. This course counts as credit: 15 Brookes credit points (under the umbrella of the independent studies module: level 6 honours component, U08088).
For non-Brookes externals: Your home institution will provide the credits (ITMO, RWTH Aachen, Molde, NTNU, Ravensbourne University). The face to face week is mandatory and you will have to come to Oxford. The other meetings will be arranged with online live streaming. We recommend accommodation near our Gipsy Lane campus in the heart of Oxford (airbnb), where a direct bus connection U1 leaves every 30 min to our Wheatley campus. It is also possible to stay in Wheatley (airbnb), if you like walking to the university or if there is capacity available in our dormitories (accomodation). Travel Guides to Oxford can be found here.
PREREQUISITES
The course is open to undergraduate and graduate students, PhD candidates, post-doctoral researchers, and academic as well as industrial researchers. Students from partner institutions will receive credit.
You benefit from the course if you already know:
- some basic mathematical and programming skills (Python, Java, C or C++, Unity programming or equivalent),
- fundamentals of algorithms and data structures,
- linear algebra, especially with respect to 3D transformations,
- some basic 3D computer graphics,
- or fundamentals of media, communications or marketing
None of these are obligatory, though.
Deadline for the applications: 27 January 2019. To register, please follow this link or press the big ‘register’ button below:
The course is organised as part of the AR-for-EU project with support of WEKIT and TCBL.