Category: Wearable Computing
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Lecture at Stanford
On July 11, 2019, Dr Fridolin Wild gave a lecture to visitors from the US on invitation of Stanford University at Stanford House on the High Street in Oxford. He spoke about performance augmentation and how this serves the future workplace of an Industry 4.0.
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Connecting Patterns for Sustainability
The TCBL project gathered folk from around the globe for its annual conference, this year in Iași, Romania, on May 28 and 29. This year’s event took place with the motto “Fashion Forward: connecting patterns for sustainability”, emphasising the key concepts of the project of circular, transparent, human, and digital.…
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Wearable Experience on the surface of Mars
On April 10, 2019, the EC project officer and two EU appointed independent experts reviewed the outcomes of the 50-people strong project team of the WEKIT project, concluding that it is an excellent project with outstanding results. The project set focus on experience capturing and reenactment, using Wearable Computing and…
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Nominated for ‘Most Inspirational Lecturer’
Dr Fridolin Wild has been nominated for ‘Most Inspirational Lecturer’ in the Brookes Union Teaching Awards 2019. Fingers crossed that he will be awarded – the competition is fierce. Dr Wild supervises several bachelor and master students, as well as several PhD candidates. Moreover, with this academic year, he and…
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1st School of Augmented Reality
26 participants from five universities across Europe have participated in the first School of AR that was organised by AR-for-EU consortium. All the classes were life-streamed with students following from Norway, Russia, UK and Germany. The School of AR provided an introduction to Augmented Reality, with emphasis on designing and…
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Special Track on Wearable Technology Enhanced Learning (@iLRN’19)
Wearable technologies – such as smart watches, smart glasses, smart objects, smart earbuds, or smart garments – are just starting to transform immersive user experience into formal education and learning at the workplace. These devices are body-worn, equipped with sensors and conveniently integrate into leisure and work-related activities including physical…
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Visit to Audiomotion Studios
On entering Audiomotion Studios, visitors will encounter a ginormous space for motion capture (MoCap) with over 160 Vicon cameras mounted on the rigs (see picture). The Audiomotion Studio is the largest performance capture stage in Europe. Quite a number of actor and animal movements can be recorded at the same…
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WEKIT.one Halloween Release Candidate
Just in time for Halloween, we have finalised work on a major release of the ‘WEKIT.one’, our next-generation app for wearable experiences in knowledge-intensive training. The development of the experience capturing software has been led by members of the Performance Augmentation Lab. This is one of the first of such…
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Augmented World Expo
At the Augmented World Expo in Munich, we have been exhibiting the WEKIT project last week, showcasing the breakthrough achievements for our augmented reality and wearables solution in the space industry, aviation, and medicine. On stand #217, we exhibited the different versions of the e-textile garment (and its underlying sensor…
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Experiencing the Future with Immersive Technologies
The Warwick Business School has a Knowledge Innovation Network and PAL’s Dr Fridolin Wild gave the opening keynote at this year’s autumn workshop, speaking about Holographic Training and other little wonders of an Industry 4.0. In the talk, Dr Wild explored how smart glasses and wearable technologies can be used…