Category: Wearable Computing
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Learning in the Metaverse: EDEN
The world is changing and the Educational Metaverse is coming. The future of learning is in the overlay reality, where the real-world surrounding us is augmented using wearables, liberating learners from decades of being tied to their screens. ‘Learning in the Real World’ uses eXtended Reality (XR) on Smart Glasses…
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Visual effects for learning – and more
With the stable release 1.3 of MirageXR, we are moving forward on our journey of re-inventing how education and training will be conducted in the future. MirageXR is a reference implementation of an eXtended Reality (XR) training system, compliant with IEEE P1589-2020, the standard for scaling up XR learning experiences.…
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Learning in the Real World – MirageXR stable release 1.2
We are heralding a new era of Personal Computing, the age of eXtended Reality (XR), where virtual and physical realities become one. This affects the way we learn, and the Open University is proudly leading on the development of a reference implementation of an Augmented Reality training system, MirageXR, drawing…
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Innovating Higher Education in Italy
Fridolin Wild gave a keynote about ‘Learning in the Real World with Performance Augmentation’ on October 30 at the Innovating Higher Education (IHE2020) online bridging event of the EADTU, the leading institutional network for innovative online, open and flexible universities, originally planned to take place in Bari, Italy, but now…
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Awareness, Adoption and Acceptance of Augmented and Virtual Reality at the EC
Prof Dr Fridolin Wild had the opportunity to give the opening keynote on October 23 at the workshop on interactive technologies organised by the European Commission DG Connect with focus on “Awareness, Adoption and Acceptance”. He was asked to provide a thought-provoking piece that stimulates thinking about the next funding…
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E-Technologies for Engineering Education in Poland
Prof Dr Fridolin Wild gave a keynote to eTEE on September 24, originally planned to take place in Krakow. eTEE the key event on E-Technologies for Engineering Education in Poland and this virtual ‘pandemic edition’ was attended by 150 people from across Poland.
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Free: Advanced Software Engineering AR
PAL, together with the collaboration partners from the AR-for-EU project, is currently running a free massive open online course for Advanced Software Engineering for Augmented Reality (advanced SEAR). The advanced course follows the software development cycle from inception, to implementation, to validation. Design: It includes lectures and practical tutorials for…
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AR/VR for European Space Programmes
PAL director Dr Fridolin Wild gave a keynote presentation at the European Space Agency on its ESTEC premises in Noordwijk near Amsterdam, at a workshop about ‘AR/VR for European Space Programmes’ on December 2. The workshop provided a platform for experts involved in the technology area of AR/VR, and Dr…
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International Astronautical Congress
Dr Fridolin Wild presented our astronaut training and wearable technology work at the International Astronautical Congress (IAC) in Washington DC, October 21-25, 2019. The paper is entitled ‘Enhancing Crew Training for Exploration Missions: The Wekit Experience’, and it reports on trial results of the solution using a Mars physical surface…
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New Book on Wearables
Our latest book on Wearable Enhanced Learning is published with Springer. The book appears as e-book first, and will be followed in December by the print version. The book is edited by PAL’s Dr Fridolin Wild together with colleagues from Berlin and Aachen, Dr Ralf Klamma (RWTH Aachen) and Prof…