PAL helps secure £5.8M funding for OpenXR Studios for the Open University

The Open University (OU) has secured funding of £5.8m from the Office for Students to develop extended reality studios...

CEN workshop on 'eXtended Reality for Learning and Performance Augmentation'

eXtended Reality (XR) is the umbrella for Virtual, Mixed, and Augmented Reality (VR/MR/AR), relating in varying degree from the...

MirageXR 1.9 released

We have released a new version of MirageXR, the Open Source Moodle-compatible Augmented Reality authoring and learning tool, following...

Integrated Systems Europe in Barcelona

Prof Dr Fridolin Wild gave a keynote at ISE Barcelona on May 11, speaking about how modern AR can...

ACM curriculum proposal for teaching AR

Fridolin Wild presented the new ACM model AR curriculum proposal as part of the AR Education Global Webinar organised...
Augmented Reality, Projects
PAL helps secure £5.8M funding for OpenXR Studios for the Open University
Augmented Reality
CEN workshop on 'eXtended Reality for Learning and Performance Augmentation'
Augmented Reality
MirageXR 1.9 released
Augmented Reality, Lecture
Integrated Systems Europe in Barcelona
Augmented Reality
ACM curriculum proposal for teaching AR
Augmented Reality

The ethics of XR in the classroom

On 14 October, 2021, Fridolin Wild participated in an expert panel as part of the policy-focused event “XR in the classroom” on invitation of the IEEE’s Global Initiative for Ethical Extended Reality. The event put the ethics of XR-and-education in…

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Augmented Reality

Managing ISO/IEC standards for AR/VR

The UK nominated Prof Dr Fridolin Wild as convenor of a key standards working group, WG 11, for future-proofing AR/VR in a joint technical committee of the International Standards Organisation (ISO) and International Electrotechnical Commission (IEC). Dr Wild’s appointment as…

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Uncategorized

(En)coding heritage

Prof Wild spoke today at the (en)coding heritage seminar series organized conjointly by Oxford University and Durham University – about how to augment human performance at scale. The line up also featured a presentation about a VR app based on…

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