• Networking at the US embassy

    Networking at the US embassy

    Fridolin Wild attended a reception in honor of the governor of Minnesota Tim Walz and First Lady Gwen Walz on invitation of the US ambassador to the UK on November 15, 2021.

  • Learning in the Metaverse: EDEN

    Learning in the Metaverse: EDEN

    The world is changing and the Educational Metaverse is coming. The future of learning is in the overlay reality, where the real-world surrounding us is augmented using wearables, liberating learners from decades of being tied to their screens. ‘Learning in the Real World’ uses eXtended Reality (XR) on Smart Glasses…

  • ARETE in San Sebastian

    ARETE in San Sebastian

    November 2 and 3, 2021, saw the 5th General Assembly of the ARETE project take place in beautiful San Sebastian, Spain. The project is progressing well, with four pilots in schools across Europe being prepared, and AR pilot apps being released. Our flagship, MirageXR, is now available in version 1.8…

  • The ethics of XR in the classroom

    The ethics of XR in the classroom

    On 14 October, 2021, Fridolin Wild participated in an expert panel as part of the policy-focused event “XR in the classroom” on invitation of the IEEE’s Global Initiative for Ethical Extended Reality. The event put the ethics of XR-and-education in the spotlight, highlighting problems and achievements from an interdisciplinary perspective.…

  • Measuring whether users trust holographic intelligent agents

    Measuring whether users trust holographic intelligent agents

    A new metric scale for measuring trust towards holographic intelligent agents was presented on the workshop of Beyond Questionnaires: Innovative Approaches to Evaluating Mixed Reality of the BHCI’21 conference by Xinyu Huang and Prof. Dr. Fridolin Wild. They identified, selected, and refined over a hundred items related to trust, checked…

  • Design Dimensions for Holographic Intelligent Agents

    Design Dimensions for Holographic Intelligent Agents

    On 14th June, Xinyu Huang and Prof. Dr. Fridolin Wild contributed to the 1st international workshop on Multimodal Artificial Intelligence in Education (part of AIED’21) with a comparative analysis across nine intelligent, holographic agents, extracting common design dimensions into a new framework. “Holographic AI”, so Huang & Wild (2021) have…

  • Investigating Social Stereotyping – with Motion Capture

    Investigating Social Stereotyping – with Motion Capture

    Within the Development coordination disorder stigmatisation (DCD-stigma) project, we investigate the relationship between social stereotype and perception of disordered coordination, jointly with  psychologists. 3D motion capture is used as method to record and observe poor coordinated movement. We subsequently visualise the recordings of people with DCD and without, allowing for…

  • Managing ISO/IEC standards for AR/VR

    Managing ISO/IEC standards for AR/VR

    The UK nominated Prof Dr Fridolin Wild as convenor of a key standards working group, WG 11, for future-proofing AR/VR in a joint technical committee of the International Standards Organisation (ISO) and International Electrotechnical Commission (IEC). Dr Wild’s appointment as convenor of Working Group 11 comes with the remit to…

  • (En)coding heritage

    (En)coding heritage

    Prof Wild spoke today at the (en)coding heritage seminar series organized conjointly by Oxford University and Durham University – about how to augment human performance at scale. The line up also featured a presentation about a VR app based on Charles Dickens’ Oliver Twist, developed by Oxford University in collaboration…

  • Training with eXtended Reality: MirageXR v1.5 released

    Training with eXtended Reality: MirageXR v1.5 released

    IET’s Performance Augmentation Lab proudly announces the stable release version 1.5 of MirageXR, the flagship cross-platform AR learning tool (available for iOS, Android, and Hololens 1+2). MirageXR now has a whole range of new character models available and augmentations can be kept alive across the action steps of an activity,…